In Hollanditis you travel around as Heinrich Glühwein and talk to citizens and lobbyists across Europe. You can encourage them to place more cruise missiles or to disarm these weapons. The game relies on the use of the F.A.I.T.A.C.C.O.M.P.L.I., a mechanic that allows you to judge the facts on their own terms.
By giving an answer to several statements that relate to political decisions, Stemwijzer provides insight into how the Dutch political parties think about societal issues. Thanks to this, you are presented with an overview of which political party alligns closest to your views.
Fun fact! The digital Voting Advisor in 1998 was introduced as a computer game to help voters.
“The VVD Saves the Netherlands Game” isn’t played with a keyboard, but by moving your mouse up, left and right. If you played the game in 2007 you were able to upload your high score to the website of the VVD.
In particular the attention to detail such as the PVDA logo in the opening, the Erasmusbridge in the background and the variety of animations, makes “Super Wouter '' a unique look at the campaign during the municipal elections of 2006.
KamerGotchi’s announcement went pretty viral.
There are more than 19 politicians that can hatch from an egg to take care of. This version of the game at Sound & Vision runs at 5x speed so it's possible to view changes and interact with the game more easily.
The game can still be played online at www.superklaver.nl
Jesse Klaver and Geert Wilders weren’t exactly wild about the game.
The game was revealed by Arjen Lubach in the 13th season of Zondag met Lubach and is playable via the website www.keezersquest.nl.
In Keezer’s Quest you can create your own avatar and give you dog a name. As you walk through the forest you meet all sorts of creatures like forest nymphs, cyclopes, hunters and volcano-watchers. Everyone asks difficult questions where you need to give one of two answers. No route through the game is the same. At the end of the game you are presented with the “guild” of the party you align closest with. The game was once again developed by the team of Zondag met Lubach and programmer Joost Lubach.